| GAMES BASED PRESENTATIONS – CHALLENGE & INSPIRE ON AREAS WHERE BIAS IS MOST DAMAGING
Using attendee-driven online games to personalise the learning.
Encourage peer to peer learning
Challenge group think
Build employee confidence
Promote diversity of thought & innovation
Avoid risk & management mistakes
Each presentation includes:
1. 60-90 minute interactive presentation, either live or via webinar, using an innovative online simulation driven by audience choices to inspire learning.
2. Post-event access to a self-reflection version of the online simulation to play again, in their own time, to personalise learning.
3. Optional follow-up webinar for further discussion on handling these common challenges 4-6 weeks later to embed learning.
Which below are your key challenges?
80% + Improvement on awareness and attitudes post training
WHAT OUR CLIENTS SAY ABOUT US
There workshops use group gaming and discussion to engage participants in the complex issues around inclusion and diversity. The games combine an impressive and sophisticated understanding of the problems with a simple and effective delivery mechanism to prompt behavioural change.
Jo SwinsonFormer MP and Junior Equalities Minister, UK Parliament
I like the new online tool. The game highlighted a number of the challenges faced by firms and recruiting partners in relation to diversity and inclusion – not all of which can be addressed by a “quick fix”. It was a great catalyst for further discussion and sharing of practice with those attending the workshop.
Deborah McCormackHead of Recruitment & Graduate Development- Pinsent Masons
We have been impressed by the results of this collaboration. Our values and aims align well with those of InclusIQ, and we found their experts patient and attentive to detail in the development process. We now have two products that we use regularly, and receive good feedback from our clients. They enhanced our workshops and helped refresh our approach to some challenging topics. Overall, we have developed a sound partnership with InclusIQ which will definitely continue as we develop more games together.
Geraldine WooleyMRICS, Equate Scotland
The unique format of a games workshop allowed us to identify different types of behaviour in an easily relatable way and without fear of being ‘wrong’. The event was seamless, informative but also entertaining. The room was buzzing confirming it was a great success. I’d recommend the games workshop to any organisation looking to tackle these themes in a more innovative and thought provoking manner.
Hazel MoffatPartner, DLA Piper
Suzanne delivered a highly engaging and thought-provoking workshop using InclusIQ’s innovative digital games to 40 attendees of a BCSWomen event. The unique online game format encouraged us to consider how to call out bad behaviour, to handle difficult conversations. She introduced the topic in an approachable way, ensuring that the session was interactive, and – rather importantly – that no-one in the room felt like the villain in this gender-focused event. The games based format did a super job of getting everyone to take part, and I was impressed with Suzanne’s ability to combine light-heartedness and humour with a serious topic. The feedback we received was outstanding and we’d have Suzanne or a games based workshop back in a heartbeat.
Sharon MooreBCSWomen - Deputy Chair
The games brought to life nuanced and complex issues being faced by employees and employers who are seeking to overcome cultural and social barriers to increasing diversity. The way the games are constructed using drawn characters, rather than ‘real life’actors makes the situations and characters universally relatable, and really allowed the delegates to imagine the situations and what we would do in a way that felt much more risk-free and natural than other methods of delivering the same kind of awareness and training. I highly recommended InclusIQ as one of the leading UK players in this field who are helping companies overcome challenges in an innovative, exciting, and engaging way.
Lindsay LawChair, RBS Women Network
The InclusIQ serious games based event was fantastic. It led to great dialogue around thought-provoking topics and was a great way to network whilst learning.
Chantel GaberHead of Member Engagement- England and Wales, Law Society of Scotland
The mentoring game provided a springboard far beyond a normal discussion. The different pathways meant whichever way the group navigated, they found interesting learning points about what it takes to manage mentoring relationships. It was a fun way to frame the discussion!
Mhorag SharpMBA Employer Relations Manager, University of Edinburgh Business School
The workshop was even better than I’d expected, a really innovative mix of technology and live discussion, The game was fantastic in immediately sparking interaction, and helped people see the negative consequences of even well-intended mistakes, as well as how to avoid those choices in the future. It got people sharing their own experiences and perceptions from the start. I’d definitely recommend it!
Danny HelsonProgramme Manager, Informatics Ventures
A very worthwhile and valuable workshop. Working in teams of three around a computer, ’employees’ are asked to investigate diversity issues in their workplace and how they impact on consumers….followed by detailed analysis of the game play. The workshop highlighted what goes on in the back of people’s minds when making decisions.
Dr. Penny CogillCambridge Association of Women in Science and Engineering
InclusIQ Ltd makes diversity an integral part of everyday leadership. We believe aiming for a perfect balance of diverse skills and perspectives creates more engaged and enjoyable teams. We provide inclusive leadership solutions designed to rewire inbuilt biases for a fairer, smarter and more competitive workplace.
Dr. Doyle-Morris talks about why diversity of thought is vital for organisations